Tick Tock Click
UPDATE 3 - Added persistent save (and option to clear save to start new game)
UPDATE 2 - Fixed bug when default music and sfx volume prevented audio from playing
UPDATE 1 - Fixed bug where the game crashed if more than 10 timers were purchased
Can you stop time… just right?
Precision is profit. Tap to start and stop the stopwatch as close to the next full second as you can without going over. The closer you are, the more money you earn.
As you start earning more, you can automate your earning with more stopwatches and upgrades.
~=-------------CREDITS------------=~
Programming, Art, Music - cyclone2048
~=-------------NOTES------------=~
This game was made in 4 days as part of the Pallet Lock Jam with the "POLLEN8" palette
Updated | 13 days ago |
Published | 15 days ago |
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 3.5 out of 5 stars (2 total ratings) |
Author | cyclone2048 |
Made with | Unity |
Tags | Clicker, Idle, Incremental |
Comments
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It's a pretty interesting idea for a game, it would be nice if you add events to make it more difficult in the future, but I liked it that way
Thanks. I plan to add a few more and tweak the balance once the game jam is over
Full screen mode please.
Done :)
i played this for about 10 minutes and then it crashed but this is a super fun concept for an idler :D
Oh! Really sorry that happened. I’ll try to reproduce the issue. A persistent save will be added after the balancing is complete hopefully that’ll help in situations like this in the future
When you buy more than 10 basic auto timers, the game crashes.
Thanks for the report! I just fixed it and found some other similar class of bugs. Hopefully it's all good now